![]() ![]() There wasn’t really much depth to it and it seemed a bit boring to just have maybe 15 or so ships for each major race in total. As I started to write down my plans though it felt a bit flat. I would also create a station or two from each era to act as home bases and shipyards. You could initially start at the beginning with Earth Starfleet ships and as you expanded you could work up through the eras to the “modern” Sovereign and Intrepid classes and such (or their equivalents for other races). Originally when I had this idea I was planning on creating a few ships from each era on Star Trek. Or the Borg and simply assimilate everything in sight. Or you could play as the Klingon Empire and try to subjugate the worlds around you. Even having to defend your outposts from a few Maquis raiders (or maybe a full scale Terran Empire assault? □ ). Assigning a few ships to guard your new colony as you send a high-speed scout into the void to chart strange new worlds. Imagine taking control of the Federation and expanding your territory out as you explore unknown space, building starbases and colonies and growing your fleet. All of the races and organisations on the show can be represented by factions in the game. My eventual goal is to create all of the ships seen in Star trek for use on StarMade servers. So the actual game development is tying in nicely with what I want to achieve. There is already a cargo system for carrying resources and the newly released (although unfinished) fleet system allows you to send ships out into the galaxy under AI control to patrol, attack, defend etc. There will be AI ship crews with each member having a specific duty. ![]() We’ve seen everything from one-man Peregrine class fighters in Deep Space 9 to massive Borg cubes.Īlthough StarMade is still in alpha, the devs have laid out a pretty specific vision for the game. This fits in well with Star Trek and the different types of ships that are seen in the shows and movies. You can have anything from tiny fighters to massive titans, cargo ships, transport ships, whatever you like. You can make anything you want because you’re building and outfitting the ship yourself, block by block. Build defensive platforms if you want to do that.The great thing about StarMade is the variety of ship types that it incorporates. This means keeping small defensive forces to support your starbase isn't overly useful. I'd also point out that power isn't additive having 1100 power starbase and a 300 power fleet is way weaker than a single 1400 power entity. On the lower difficulties (or with scaling difficulty enabled) your economy will be strong enough to match or exceed the AI in the open field, and starbases are mostly useful as hyperspace control. On the higher difficulties where it's just straight up impossible to match the size of the AI's fleet for the first 200 years or so, starbases are basically necessary for survival. The advantage of starbases is that they don't take up fleet capacity, cost significantly less upkeep, and provide you with hyperspace control so the enemy can't run amok in your rear worlds. They're mobile and you can put admirals in charge for a power boost. If you've got the credits and fleet capacity for it, ships are straight up superior to starbases. You should always try to go overkill with starbases weapons upgrades and platforms in particular are critical to keeping them formidable enough to ward off enemies. Because of the effect of admirals, I find that starbases will straight up lose to fleets at equal power. Admirals level up faster than any other leader type, so they're frequently maximum level and giving full benefits to their ships. I this a bug or are starbases now supposed to suck? Starbases can't have admiral leadership bonus, which is absolutely huge. I noticed that the starbase doesnt seem to do any dmg to the enemy ships. This happened about three times in a row because they kept retreating back (maybe for repairs?) and I got the base back and reinforced my fleets a bit. Enemy fleet anhilates me and survives with about 600MP. I send my 300 MP fleet for backup just in case. Cubetheguy: So my starbase gets attacked by enemy I declared war on and it has 1.1k Militarypower and enemy ships about 800.
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